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I had a week to do a project - so I decided to learn a new software. Using my previous experience with 3D modelling in MAYA, I created simple 3D assets, while 'texturing' them with Grease Pencil, which was new to me. I then figured out animation for the 2D assets I created, both stills and animated, within the 3D space, and quickly put together some simple lighting and environment setup to finish it off. I also had some time for some compositing completely within Blender, such as adding lighting effects and motion blurs.